/* Copyright (c) 2008, 2010, Oracle and/or its affiliates. All rights reserved.

   This program is free software; you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   the Free Software Foundation; version 2 of the License.

   This program is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.

   You should have received a copy of the GNU General Public License
   along with this program; if not, write to the Free Software
   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA */

#ifndef ConfigManager_H
#define ConfigManager_H

#include "MgmtThread.hpp"
#include "Config.hpp"
#include "ConfigSubscriber.hpp"
#include "MgmtSrvr.hpp"
#include "Defragger.hpp"

#include <ConfigRetriever.hpp>

#include <SignalSender.hpp>
#include <NodeBitmask.hpp>
#include <HashMap.hpp>

#include <signaldata/ConfigChange.hpp>

class ConfigManager : public MgmtThread {
  const MgmtSrvr::MgmtOpts& m_opts;
  TransporterFacade * m_facade;
  SignalSender * m_ss;

  NdbMutex *m_config_mutex;
  const Config * m_config;
  BaseString m_packed_config; // base64 packed

  ConfigRetriever m_config_retriever;

  struct ConfigChangeState {
    enum States {
      IDLE = 0,
      PREPARING = 1,
      COMITTING = 2,
      ABORT = 3,
      ABORTING = 4
    } m_current_state;

    ConfigChangeState() :
      m_current_state(IDLE) {}

    operator int() const { return m_current_state; }
  };

  void set_config_change_state(ConfigChangeState::States state);

  enum ConfigState {
    CS_UNINITIALIZED = 0,

    CS_INITIAL = 1,   // Initial config.ini, ie. no config.bin.X found

    CS_CONFIRMED = 2, // Started and all agreed
    CS_FORCED = 3     // Forced start
  };

  ConfigState m_config_state;
  ConfigState m_previous_state;

  struct ConfigChange
  {
    ConfigChange() :
      m_client_ref(RNIL),
      m_error(ConfigChangeRef::OK),
      m_new_config(0),
      m_loaded_config(0),
      m_initial_config(0)
      {}

    void release() {
      if (m_new_config)
        delete m_new_config;
      if (m_loaded_config)
        delete m_loaded_config;
      if (m_initial_config)
        delete m_initial_config;
      m_new_config = 0;
      m_loaded_config = 0;
      m_initial_config = 0;
    }

    virtual ~ConfigChange() {
      release();
    }

    ConfigChangeState m_state;
    BlockReference m_client_ref;
    /* The original error that caused config change to be aborted */
    ConfigChangeRef::ErrorCode m_error;
    const Config * m_new_config;

    bool config_loaded(Config* config);
    Config* m_loaded_config;
    Config* m_initial_config;
    NodeBitmask m_contacted_nodes;
  } m_config_change;

  BaseString m_config_name;
  Config* m_prepared_config;

  NodeBitmask m_all_mgm;
  NodeBitmask m_started;
  NodeBitmask m_waiting_for;
  NodeBitmask m_checked;

  NodeId m_node_id;

  const char* m_configdir;

  Defragger m_defragger;

  /* Functions used from 'init' */
  static Config* load_init_config(const char*);
  static Config* load_init_mycnf(void);
  Config* load_config(void) const;
  Config* fetch_config(void);
  bool save_config(const Config* conf);
  bool save_config(void);
  bool saved_config_exists(BaseString& config_name) const;
  bool delete_saved_configs(void) const;
  bool failed_config_change_exists(void) const;
  Config* load_saved_config(const BaseString& config_name);
  NodeId find_nodeid_from_configdir(void);
  NodeId find_nodeid_from_config(void);
  bool init_nodeid(void);

  /* Set the new config and inform subscribers */
  void set_config(Config* config);
  Vector<ConfigSubscriber*> m_subscribers;

  /* Check config is ok */
  bool config_ok(const Config* conf);

  /* Prepare loaded config */
  Config* prepareLoadedConfig(Config* config);

  /* Functions for writing config.bin to disk */
  bool prepareConfigChange(const Config* config);
  void commitConfigChange();
  void abortConfigChange();

  /* Functions for starting config change from ConfigManager */
  void startConfigChange(SignalSender& ss, Uint32 ref);
  void startAbortConfigChange(SignalSender&);

  /* CONFIG_CHANGE - controlling config change from other node */
  void execCONFIG_CHANGE_REQ(SignalSender& ss, SimpleSignal* sig);
  void execCONFIG_CHANGE_REF(SignalSender& ss, SimpleSignal* sig);
  void sendConfigChangeRef(SignalSender& ss, BlockReference,
                           ConfigChangeRef::ErrorCode) const;
  void sendConfigChangeConf(SignalSender& ss, BlockReference) const;

  /*
    CONFIG_CHANGE_IMPL - protocol for starting config change
    between nodes
  */
  void execCONFIG_CHANGE_IMPL_REQ(SignalSender& ss, SimpleSignal* sig);
  void execCONFIG_CHANGE_IMPL_REF(SignalSender& ss, SimpleSignal* sig);
  void execCONFIG_CHANGE_IMPL_CONF(SignalSender& ss, SimpleSignal* sig);
  void sendConfigChangeImplRef(SignalSender& ss, NodeId nodeId,
                               ConfigChangeRef::ErrorCode) const;
  int sendConfigChangeImplReq(SignalSender& ss, const Config* conf);

  /*
    CONFIG_CHECK - protocol for exchanging and checking config state
    between nodes
  */
  void execCONFIG_CHECK_REQ(SignalSender& ss, SimpleSignal* sig);
  void execCONFIG_CHECK_CONF(SignalSender& ss, SimpleSignal* sig);
  void execCONFIG_CHECK_REF(SignalSender& ss, SimpleSignal* sig);
  void sendConfigCheckReq(SignalSender& ss, NodeBitmask to);
  void sendConfigCheckRef(SignalSender& ss, BlockReference to,
                          ConfigCheckRef::ErrorCode,
                          Uint32, Uint32, ConfigState, ConfigState) const;
  void sendConfigCheckConf(SignalSender& ss, BlockReference to) const;

  /*
    ConfigChecker - for connecting to other mgm nodes without
    transporter
  */
  class ConfigChecker : public MgmtThread {
    ConfigManager& m_manager;
    ConfigRetriever m_config_retriever;
    BaseString m_connect_string;
    NodeId m_nodeid;
  public:
    ConfigChecker(); // Not implemented
    ConfigChecker(const ConfigChecker&); // Not implemented
    ConfigChecker(ConfigManager& manager,
                  const char* connect_string,
                  const char* bind_address,
                  NodeId nodeid);
    bool init();
    virtual void run();
  };
  bool init_checkers(const Config* config);
  void start_checkers();
  void stop_checkers();
  Vector<ConfigChecker*> m_checkers;
  MutexVector<NodeId> m_exclude_nodes;
  void handle_exclude_nodes(void);

  class DynamicPorts {
    struct NodePair {
      int node1;
      int node2;
      NodePair(int n1, int n2) : node1(n1), node2(n2) {};
    };
    HashMap<NodePair, int> m_ports;
    bool check(int& node1, int& node2) const;
  public:

    bool set(int node1, int node2, int value);
    bool get(int node1, int node2, int* value) const;

    // Write all known dynamic ports into the config
    bool set_in_config(Config* config);

  } m_dynamic_ports;

public:
  ConfigManager(const MgmtSrvr::MgmtOpts&,
                const char* configdir);
  virtual ~ConfigManager();
  bool init();
  void set_facade(TransporterFacade* facade);
  virtual void run();


  /*
    Installs subscriber that will be notified when
    config has changed
   */
  int add_config_change_subscriber(ConfigSubscriber*);

  /*
    Retrieve the current configuration in base64 packed format
   */
  bool get_packed_config(ndb_mgm_node_type nodetype,
                         BaseString * buf64, BaseString& error);

  static Config* load_config(const char* config_filename, bool mycnf,
                             BaseString& msg);

  bool set_dynamic_port(int node1, int node2, int value, BaseString& msg);
  bool set_dynamic_ports(int node, MgmtSrvr::DynPortSpec ports[],
                         unsigned num_ports, BaseString& msg);
  bool get_dynamic_port(int node1, int node2, int *value,
                        BaseString& msg) const;

};



#endif
